Day two is the letter B for the 2016 blogging from A to Z challenge! Check out yesterday’s post for A.

To see other blogs participating in the challenge, click here or the banner on the right side of the page.

To see what my theme for this year is all about, check out my 2016 theme reveal post.

I have backed a few board games on Kickstarter and have slowly found a little time to play some of them. For the letter B, I decided to review “Burgle Bros.”

*I am not employed by the creators nor have I been paid or given a free product in exchange for a review. I backed this game on Kickstarter and received the game that way.*

Campaign: I backed Burgle Bros. pretty close to the end of the campaign. Even so, there were still plenty of great rewards left. Most reward tiers included the game, which is awesome!

After the campaign ended, the company kept all of us backers up to date on production and we received the game on time.

Gameplay: Burgle Bros is a cooperative game where you and your friends play different roles to break into a facility and rob a safe on each floor before escaping to the roof for your getaway.

I’ve played Burgle Bros. 4-5 times now…and I’ve never won. We’ve been SO close, but if any team member loses all of their stealth tokens, you all lose! The game is easy to understand, fairly quick to set up, and has endless possibilities on how the game will turn out. I love it! I highly recommend it to anyone who loves a good board game.

I guess I use the term “board game” loosely. There isn’t an actual board, but tiles that are face down as rooms until you either “peek” into it or “move” into it without looking.

Design: Look how awesome and retro the game design is! This is one of the main reasons I backed the game. I know.¬†They say not to judge a book by it’s cover (err…game), but in this case it was worth it. The design matches the gameplay. One of my favorite things is how compact the game is when all packed up. It all fits in a small box that I could easily fit in a bag to bring with me somewhere. One of the design tiers came with an actual tower that could represent a 3-D interpretation of the building your burglars are robbing, but I haven’t gotten a chance to play with that yet (a friend of mine backed that reward tier!).

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